PENGENALAN ILMU MULTIMEDIA (DESAIN GRAFIS, FOTOGRAFI DAN VIDEOGRAFI) KEPADA MASYARAKAT, SEBAGAI BENTUK PEMANFAATAN GADGET DI ERA DIGITAL
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DOI: http://dx.doi.org/10.38101/jpeg.v2i2.9649
DOI (PDF): http://dx.doi.org/10.38101/jpeg.v2i2.9649.g637
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